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the donuts... spin.

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May. 10th, 2006 | 01:42 am
location: Roxor
mood: cheerfulcheerful

With a single stroke of the pen keyboard, I just caused every single 3D object (of whatever size and physics) in the game I'm working on to rotate slowly.

Including the constituent parts of larger objects, such as the games's normally-very-cute animated main characters.


update: Since these are objects for which collisions and physics are modelled, a couple of the games's levels just got really interesting. Like Indiana Jones interesting.

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Comments {6}

Triple Entendre

oh, I updated teh config file immediately

from: triple_entendre
date: May. 11th, 2006 03:42 pm (UTC)
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# spin_everything
#
# If true, all objects in the game will spin. For internal testing only.
#
set spin_everything false

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